Wednesday, March 27, 2013

'Bioshock Infinite' creative director Ken Levine talks about how to build a world

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"For everything it has to say, for all the questions it asks — many of which have no easy answers — BioShock Infinite's big thoughts and complicated narrative don't obscure the brilliant action game that carries those messages through." Polygon's 10/10 review of Bioshock Infinite detailed how the game walks the delicate line between storytelling and action, and creative director Ken Levine has expanded on these themes and more in an interview with Gears of War: Judgement writer Tom Bissell.


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via The Verge - All Posts http://www.theverge.com/2013/3/27/4151940/bioshock-infinite-ken-levine-interview-with-tom-bissell

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