The year is 2114, and somewhere, a researcher is about to visit a dead world. Turning on a computer, she metaphorically or literally dusts off a piece of software bearing the title "EVE in a Box." It launches, and her avatar appears in a space port 20,000 years into the future. But the station is deserted. She takes flight, navigating around a few automated ships. She is the only human being in the universe.
This is, anyhow, what archivists at New York’s Museum of Modern Art hope might happen. When the museum began acquiring video games for its design collection in 2013, futuristic massively multiplayer online title EVE Online was near the top of the list. A complex, time-consuming game that lets players compete anywhere from the...
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