Wednesday, April 30, 2014

Pixel Press review: this is what it’s like to draw a video game


When I was a kid, video games didn't end the moment I turned off the NES. If I wasn’t holding a controller, I had a pencil in my hand, furiously scribbling out maps of Hyrule or alien caves for Samus to explore in Metroid. But since I didn't know how to code and wasn't much of an artist, those ideas stayed in my notebook, and I never got to explore them on my television.


For kids growing up today, though, that could be different. Last year a project called Pixel Press raised more than $100,000...


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