Gearbox Software is no stranger to skepticism. When the company first started showing 2009's Borderlands to people, it was greeted with incredulity and the well-intentioned advice to "just do more Brothers in Arms." Now, millions of sales later, and with Borderlands 2 distinguishing itself as publisher 2K Games' best-selling title, few would question the wisdom of developing that madcap game. But doubters always persist, and their attention may be turned to Gearbox's first new IP in a long time: Battleborn. If Borderlands was unusual for its combination of frenetic first-person shooter action with the more strategic elements of role-playing games, Battleborn is even less amenable to genre classification because it tries to also...
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