That Game Company has made experiences that touch people emotionally and earned critical acclaim, but none have been financial blockbusters. With its next release, the studio is hoping to change that. For the first time, TGC is going fully independent so that it can expand beyond PlayStation platforms and prove that artistic games can be both touching and make money, and today the studio is announcing a new round of $7 million in venture-capital funding to make it happen.
"We had the choice of taking on a simpler project and making it easier on ourselves for our first self-published project," studio manager Sunni Pavlovic says. "But the public response from Journey a few months into development convinced us we had to keep pushing."
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