One year ago sci-fi author Neal Stephenson announced that his Kickstarter-funded swordfighting game Clang had been put on hold while the development team searched for additional funding. Today the game is officially dead.
Stephenson revealed the news in a Kickstarter post, made exactly one year after he announced the Clang hiatus. According to the author, his Subtai Corporation studio wasn't able to get that extra funding needed to turn the prototype into a complete game. "The prototype was technically innovative, but it wasn't very fun to play," he says. "This is for various reasons. Some of these were beyond our control. Others are my responsibility in that I probably focused too much on historical accuracy and not enough on making it...
via The Verge - All Posts http://ift.tt/1sCoxq9
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