When DayZ, a buggy, unfinished, and unforgiving zombie apocalypse simulator, shot to prominence early this year, it became known as one of the most difficult and realistic survival games around. Players start at a random part of a huge, mostly empty map. You get tired, hungry, and thirsty. Combat is hard, and weapons are scarce. Everyone around you has an ulterior motive and could stab you in the back at any second.
But for Russian development studio Ice-Pick Lodge, survival should be about...
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