
"All of the games I worked on before they were video games, but they were not Halo," says Gabriel "Robogabo" Garza, who served as a concept artist on the just-released Halo 4. Like the rest of the team at Microsoft's 343 Industries, Garza was under quite a bit of pressure, working on the first game in the series not developed by Halo creators Bungie. But Garza's pressures were somewhat different compared to the rest of his co-workers. Not only was he responsible for creating the look for the game's new enemies, the Prometheans, but Garza was also tasked with redesigning the face of the series: Master Chief.
Halo 4 is the first original game to come out of 343, but Garza has actually worked at the company for around four years now. He...
via The Verge - All Posts http://www.theverge.com/2012/11/6/3605208/halo-4-343-industries-concept-art
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