It all starts with a circle. The very first level in Hundreds, a new puzzle game for the iPhone and iPad that launches today for a promotional price of $2.99, contains nothing more than a grey circle with the number zero in the middle. You aren't given any instructions. But when you touch it, the number starts to increase, and the circle grows. Once it reaches 100 you've beat the level. It's a simple and natural way to introduce players to the game's central goal — in each stage, all of the circles must add up to 100 before you can move on. And it's a perfect example of Hundreds' focus on minimalist design. There are no tutorials because the controls are intuitive enough to understand just by experimenting. Even the game's title screen...
via The Verge - All Posts http://www.theverge.com/2013/1/3/3831742/hundreds-iphone-ipad-puzzle-game-from-canabalt-creator
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