The consumer version of Project Morpheus — Sony's foray into the world of virtual reality — is slated to launch in the first half of next year. But the device itself is basically ready right now. "On the hardware side," says Shuhei Yoshida, president of worldwide studios for Sony Computer Entertainment, "we are pretty close to final."
All it really needs are some games.
At the Game Developers Conference in San Francisco yesterday, Sony unveiled the second prototype of the headset, one that adds some significant improvements compared to the original that was unveiled one year ago. These include a much nicer 1920 x 1080 RGB OLED display, a 120hz refresh rate for "super low latency," and a more ergonomic design that makes it easier to put...
via The Verge - All Posts http://ift.tt/1zYp0ah
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