Epic Games, the company best know for Gears of War, has a very different plan for this generation of video games — one that expands far beyond what games are typically assumed to be. Founder Tim Sweeney sat down at the annual Game Developers Conference to explain why the company has moved away from expensive boxed blockbusters to its ambitious strategy for the future.
“We realized the world was changing,” says Sweeney. “Last generation Epic was like this badass AAA game developer, but we were pretty remote. We’d ship a game every two or three years, it’d get a huge reception, and we’d go off and build another one.”
via The Verge - All Posts http://ift.tt/1aLN9Lu
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