Anyone who has ever played a game online with strangers knows how toxic it can get: there are players who seem to enjoy being jerks more than the game itself. Racist, sexist, and homophobic slurs are the norm on Xbox Live and in-game chat. But it turns out that those extreme cases, the players who just love to be mean, only account for a very small percentage of the negative behavior, according to Jeffrey Lin, the lead designer of social systems at League of Legends developer Riot Games. More than 90 percent of the vitriol comes from normal players who occasionally act out while playing, and it’s Lin’s job to figure out how to stop those incidents from happening.
"How do you get them, when they have a bad day, to not rage in the middle...
via The Verge - All Posts http://ift.tt/1EUnyvp
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