Friday, March 6, 2015

The coolest thing about this virtual reality game is how it doesn't use the headset


The best virtual reality game I played at the Game Developers Conference — which has been devoted largely to VR — made smart use of a traditional three-ring binder, a pen, and some loose paper.


Keep Talking and Nobody Explodes is the first game from Steel Crate Games. The bomb-defusing puzzle game is designed for two players and one VR headset. The person wearing the headset sees the virtual bomb and, using a controller, has the ability to snip, press, turn, and tap the explosive's various components. The person without the headset can't see the bomb, but has a real notebook — or a PDF file — that provides directions for defusing these particular bombs based on their appearance.


For example, if a bomb has five wires, and one wire is...


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